Technology
Each race's research tree: effect, cost and requirements of every level.
Trunk
- Work Yards — Trunk · Trunk · Tier I · Construction speed +10%
- Stone Vaults — Trunk · Trunk · Tier I · Plunder lost −3 p.p.
- Road Sentinels — Trunk · Trunk · Tier II · Attack warning +300 s
- Foreman — Trunk · Trunk · Milestone · Construction queue +1
Humans
- Lime Mortar — Humans · Calling · Tier I · Enemy rams and catapults −20%
- Crossbowmen on the Battlements — Humans · Calling · Tier II · Home defense (your troops only) +10%
- Royal Watch — Humans · Calling · Tier III · Enemy scouts killed +40%
- Late Lance — Humans · Scar · Tier I · Attack +6.25%
- Imperial Standard — Humans · Scar · Tier II · Losses when attacking −5%
- Crown's Charge — Humans · Scar · Tier III · Attack +6.5%
- Oath of the Eternal Wall — Humans · Oath · Siege Brake +12 h
- Oath of the Lance — Humans · Oath · Attack +3.45%
Orcs
- Falcon Eyes — Orcs · Calling · Tier I · Survival of your scouts +30%
- Bone Ram — Orcs · Calling · Tier II · Ram power +20%
- Clan Fury — Orcs · Calling · Tier III · Attack +7.5% (PvP)
- Boarhide — Orcs · Scar · Tier I · Home defense (your troops only) +5%
- Totem Stakes — Orcs · Scar · Tier II · Home defense (your troops only) +4%
- Cold Blood — Orcs · Scar · Tier III · Losses when defending (your troops only) −5%
- Oath of the Horde — Orcs · Oath · Stealth of your attacks +180 s
- Oath of the Totem — Orcs · Oath · Home defense (your troops only) +4.5%
Chaos
- Blood Cult — Chaos · Calling · Tier I · Attack +10%
- Dread Knights — Chaos · Calling · Tier II · Attack +10%
- Profane Engines — Chaos · Calling · Tier III · Catapult power +20%
- Void Step — Chaos · Scar · Tier I · March speed +12.5%
- Seer's Eyes — Chaos · Scar · Tier II · Survival of your scouts +40%
- Blood Pact — Chaos · Scar · Tier III · Training cost −10%
- Oath of the Void — Chaos · Oath · Catapult aim +45%
- Oath of the March — Chaos · Oath · March speed +6.25%