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Technology · Orcs

Patches a measured weakness of your race

Race
Orcs
Branch
Scar · Tier I
Levels
5
Doctrine points
1 per level · up to 20 in total
Required building
Temple
Unlocks
Totem Stakes (needs level 3)
Where it applies
Defense · NPC raid
Applies to
Light infantry, Heavy infantry, Archers, Light cavalry, Heavy cavalry

By level

Effect of this node alone, for its race: no other nodes, guild, oases or cards, with this server’s Technology caps already applied. Each level needs the Lord level and the building in some village.

LevelHome defense (your troops only)LordTemple
1+1%33
2+2%43
3+3%53
4+4%63
5+5%73

Cost by level

Resources come from the paying village. Times at this server’s speed (3x). Cancelling refunds 90%; materials come back in full.

LevelResourcesTime
1Wood 2,960 · Stone 2,240 · Iron 1,280 · Gold 1,52020m
2Wood 3,700 · Stone 2,800 · Iron 1,600 · Gold 1,90052m 47s
3Wood 4,625 · Stone 3,500 · Iron 2,000 · Gold 2,3751h 33m
4Wood 5,781 · Stone 4,375 · Iron 2,500 · Gold 2,9692h 19m
5Wood 7,226 · Stone 5,469 · Iron 3,125 · Gold 3,7113h 10m

Other nodes: Orcs

  • Falcon Eyes — Orcs · Calling · Tier I · Survival of your scouts +30%
  • Bone Ram — Orcs · Calling · Tier II · Ram power +20%
  • Clan Fury — Orcs · Calling · Tier III · Attack +7.5% (PvP)
  • Totem Stakes — Orcs · Scar · Tier II · Home defense (your troops only) +4%
  • Cold Blood — Orcs · Scar · Tier III · Losses when defending (your troops only) −5%
  • Oath of the Horde — Orcs · Oath · Stealth of your attacks +180 s
  • Oath of the Totem — Orcs · Oath · Home defense (your troops only) +4.5%

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