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Oath of the Eternal Wall
Technology · Humans
The final node: pick 1 of 2
- Race
- Humans
- Branch
- Oath
- Levels
- 3
- Doctrine points
- None
- Required building
- Temple
- Prerequisite
- Royal Watch level 3
- Exclusive with
- Oath of the Lance
- Oath
- One Oath at a time. Renouncing erases its levels, costs 800 Essence and only lets you swear again after 7 days. The 💎 paid is not refunded.
- Where it applies
- Defense
By level
Effect of this node alone, for its race: no other nodes, guild, oases or cards, with this server’s Technology caps already applied. Each level needs the Lord level and the building in some village.
| Level | Siege Brake | Lord | Temple |
|---|---|---|---|
| 1 | +4 h | 18 | 8 |
| 2 | +8 h | 22 | 9 |
| 3 | +12 h | 26 | 10 |
Cost by level
Resources come from the paying village. Times at this server’s speed (3x). Cancelling refunds 90%; materials come back in full. The 💎 is required at those levels, not a shortcut. The Sworn Codex (bound) is spent before the Free one.
| Level | Resources | Essence and materials | Time |
|---|---|---|---|
| 1 | Wood 29,600 · Stone 22,400 · Iron 12,800 · Gold 15,200 | 2,500 Essence · War Codex ×2 · 250 💎 | 4h |
| 2 | Wood 40,700 · Stone 30,800 · Iron 17,600 · Gold 20,900 | 4,500 Essence · War Codex ×3 · 500 💎 | 10h 33m |
| 3 | Wood 55,500 · Stone 42,000 · Iron 24,000 · Gold 28,500 | 7,000 Essence · War Codex ×4 · 750 💎 | 18h 37m |
Other nodes: Humans
- Lime Mortar — Humans · Calling · Tier I · Enemy rams and catapults −20%
- Crossbowmen on the Battlements — Humans · Calling · Tier II · Home defense (your troops only) +10%
- Royal Watch — Humans · Calling · Tier III · Enemy scouts killed +40%
- Late Lance — Humans · Scar · Tier I · Attack +6.25%
- Imperial Standard — Humans · Scar · Tier II · Losses when attacking −5%
- Crown's Charge — Humans · Scar · Tier III · Attack +6.5%
- Oath of the Lance — Humans · Oath · Attack +3.45%