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Technology · Trunk
Defense and economy, the same for every race
- Race
- Every race
- Branch
- Trunk · Tier I
- Levels
- 5
- Doctrine points
- None
- Required building
- Residence
- Unlocks
- Foreman (needs level 3)
- Where it applies
- Economy
By level
Effect of this node alone, the same for all three races: no other nodes, guild, oases or cards, with this server’s Technology caps already applied. Each level needs the Lord level and the building in some village.
| Level | Construction speed | Lord | Residence |
|---|---|---|---|
| 1 | +2% | 3 | 3 |
| 2 | +4% | 4 | 3 |
| 3 | +6% | 5 | 3 |
| 4 | +8% | 6 | 3 |
| 5 | +10% | 7 | 3 |
Cost by level
Resources come from the paying village. Times at this server’s speed (3x). Cancelling refunds 90%; materials come back in full.
| Level | Resources | Time |
|---|---|---|
| 1 | Wood 2,960 · Stone 2,240 · Iron 1,280 · Gold 1,520 | 20m |
| 2 | Wood 3,700 · Stone 2,800 · Iron 1,600 · Gold 1,900 | 52m 47s |
| 3 | Wood 4,625 · Stone 3,500 · Iron 2,000 · Gold 2,375 | 1h 33m |
| 4 | Wood 5,781 · Stone 4,375 · Iron 2,500 · Gold 2,969 | 2h 19m |
| 5 | Wood 7,226 · Stone 5,469 · Iron 3,125 · Gold 3,711 | 3h 10m |
Other nodes: Trunk
- Stone Vaults — Trunk · Trunk · Tier I · Plunder lost −3 p.p.
- Road Sentinels — Trunk · Trunk · Tier II · Attack warning +300 s
- Foreman — Trunk · Trunk · Milestone · Construction queue +1