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Hero

Base stats

Common subtier, before each stat’s luck roll (85% to 115% of the value), level and equipment.

Attack
80
Defense
64
HP
800
Starting power
497–949

Subtiers

When a hero appears in the Hall, it rolls a subtier that multiplies all three stats.

SubtierChanceMultiplier
Lesser35%×0.85
Common45%×1.00
Greater20%×1.20

Stats when recruited

Possible range of each stat at level 1, with subtier and luck applied.

SubtierAttackDefenseHP
Lesser58–7846–63578–782
Common68–9254–74680–920
Greater82–11065–88816–1,104

Recruitment

The cost follows the rolled hero’s power within the title’s range.

Cost
3,500–6,000 bronze · 700–1,500 silver
Minimum Hall of Heroes
level 3
This season
Available

Chance per Hall slot

Chance of each Hall slot rolling this title. The free pool refreshes on its own; the paid Summon rerolls the pool with more weight on high titles.

HallFree poolSummonSlots
1——4
2——4
317.1%56.1%5
415.6%23.4%5
515.8%16.9%6
616.4%15.1%6
717.1%14.2%6
817.7%13.5%6
918.2%13%6
1018.6%12.4%6

Growth

Max level
65
Stats at max level
×12.3
Loot capacity
150 at level 1 · 438 at level 65

Portraits

  • HumansHumans
  • OrcsOrcs
  • ChaosChaos

Other titles

  • Soldier — Attack 10 · Defense 8 · HP 100
  • Knight — Attack 20 · Defense 16 · HP 200
  • Baron — Attack 40 · Defense 32 · HP 400
  • Count — Attack 400 · Defense 320 · HP 4,000
  • Marquis — Attack 900 · Defense 720 · HP 9,000
  • Duke — Attack 1,800 · Defense 1,440 · HP 18,000
  • King — Attack 3,600 · Defense 2,880 · HP 36,000
  • God — Attack 7,200 · Defense 5,760 · HP 72,000

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