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Knight

Hero

Base stats

Common subtier, before each stat’s luck roll (85% to 115% of the value), level and equipment.

Attack
20
Defense
16
HP
200
Starting power
124–237

Subtiers

When a hero appears in the Hall, it rolls a subtier that multiplies all three stats.

SubtierChanceMultiplier
Lesser35%×0.85
Common45%×1.00
Greater20%×1.20

Stats when recruited

Possible range of each stat at level 1, with subtier and luck applied.

SubtierAttackDefenseHP
Lesser14–2012–16145–195
Common17–2314–18170–230
Greater20–2816–22204–276

Recruitment

The cost follows the rolled hero’s power within the title’s range.

Cost
60–112 bronze · 10–18 silver
Minimum Hall of Heroes
level 1
This season
Available

Chance per Hall slot

Chance of each Hall slot rolling this title. The free pool refreshes on its own; the paid Summon rerolls the pool with more weight on high titles.

HallFree poolSummonSlots
117%31%4
215.5%20.4%4
313.3%9%5
410.9%3.4%5
510.1%2.2%6
69.6%1.8%6
79.1%1.6%6
88.7%1.4%6
98.3%1.2%6
107.8%1.1%6

Growth

Max level
65
Stats at max level
×12.3
Loot capacity
90 at level 1 · 263 at level 65

Portraits

  • HumansHumans
  • OrcsOrcs
  • ChaosChaos

Other titles

  • Soldier — Attack 10 · Defense 8 · HP 100
  • Baron — Attack 40 · Defense 32 · HP 400
  • Viscount — Attack 80 · Defense 64 · HP 800
  • Count — Attack 400 · Defense 320 · HP 4,000
  • Marquis — Attack 900 · Defense 720 · HP 9,000
  • Duke — Attack 1,800 · Defense 1,440 · HP 18,000
  • King — Attack 3,600 · Defense 2,880 · HP 36,000
  • God — Attack 7,200 · Defense 5,760 · HP 72,000

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