Knight
Hero
Base stats
Common subtier, before each stat’s luck roll (85% to 115% of the value), level and equipment.
- Attack
- 20
- Defense
- 16
- HP
- 200
- Starting power
- 124–237
Subtiers
When a hero appears in the Hall, it rolls a subtier that multiplies all three stats.
| Subtier | Chance | Multiplier |
|---|---|---|
| Lesser | 35% | ×0.85 |
| Common | 45% | ×1.00 |
| Greater | 20% | ×1.20 |
Stats when recruited
Possible range of each stat at level 1, with subtier and luck applied.
| Subtier | Attack | Defense | HP |
|---|---|---|---|
| Lesser | 14–20 | 12–16 | 145–195 |
| Common | 17–23 | 14–18 | 170–230 |
| Greater | 20–28 | 16–22 | 204–276 |
Recruitment
The cost follows the rolled hero’s power within the title’s range.
- Cost
- 60–112 bronze · 10–18 silver
- Minimum Hall of Heroes
- level 1
- This season
- Available
Chance per Hall slot
Chance of each Hall slot rolling this title. The free pool refreshes on its own; the paid Summon rerolls the pool with more weight on high titles.
| Hall | Free pool | Summon | Slots |
|---|---|---|---|
| 1 | 17% | 31% | 4 |
| 2 | 15.5% | 20.4% | 4 |
| 3 | 13.3% | 9% | 5 |
| 4 | 10.9% | 3.4% | 5 |
| 5 | 10.1% | 2.2% | 6 |
| 6 | 9.6% | 1.8% | 6 |
| 7 | 9.1% | 1.6% | 6 |
| 8 | 8.7% | 1.4% | 6 |
| 9 | 8.3% | 1.2% | 6 |
| 10 | 7.8% | 1.1% | 6 |
Growth
- Max level
- 65
- Stats at max level
- ×12.3
- Loot capacity
- 90 at level 1 · 263 at level 65
Portraits
Humans
Orcs
Chaos
Other titles
- Soldier — Attack 10 · Defense 8 · HP 100
- Baron — Attack 40 · Defense 32 · HP 400
- Viscount — Attack 80 · Defense 64 · HP 800
- Count — Attack 400 · Defense 320 · HP 4,000
- Marquis — Attack 900 · Defense 720 · HP 9,000
- Duke — Attack 1,800 · Defense 1,440 · HP 18,000
- King — Attack 3,600 · Defense 2,880 · HP 36,000
- God — Attack 7,200 · Defense 5,760 · HP 72,000