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Duke

Hero

Base stats

Common subtier, before each stat’s luck roll (85% to 115% of the value), level and equipment.

Attack
1,800
Defense
1,440
HP
18,000
Starting power
11,184–21,362

Subtiers

When a hero appears in the Hall, it rolls a subtier that multiplies all three stats.

SubtierChanceMultiplier
Lesser35%×0.85
Common45%×1.00
Greater20%×1.20

Stats when recruited

Possible range of each stat at level 1, with subtier and luck applied.

SubtierAttackDefenseHP
Lesser1,301–1,7591,040–1,40813,005–17,595
Common1,530–2,0701,224–1,65615,300–20,700
Greater1,836–2,4841,469–1,98718,360–24,840

Recruitment

The cost follows the rolled hero’s power within the title’s range.

Cost
22,500–29,000 bronze · 10,000–13,500 silver
Minimum Hall of Heroes
level 6
This season
Available

Chance per Hall slot

Chance of each Hall slot rolling this title. The free pool refreshes on its own; the paid Summon rerolls the pool with more weight on high titles.

HallFree poolSummonSlots
1——4
2——4
3——5
4——5
5——6
61.2%7.8%6
71.3%8%6
81.4%8.3%6
91.4%8.6%6
101.5%8.9%6

Growth

Max level
65
Stats at max level
×12.3
Loot capacity
240 at level 1 · 701 at level 65

Portraits

  • HumansHumans
  • OrcsOrcs
  • ChaosChaos

Other titles

  • Soldier — Attack 10 · Defense 8 · HP 100
  • Knight — Attack 20 · Defense 16 · HP 200
  • Baron — Attack 40 · Defense 32 · HP 400
  • Viscount — Attack 80 · Defense 64 · HP 800
  • Count — Attack 400 · Defense 320 · HP 4,000
  • Marquis — Attack 900 · Defense 720 · HP 9,000
  • King — Attack 3,600 · Defense 2,880 · HP 36,000
  • God — Attack 7,200 · Defense 5,760 · HP 72,000