Count
Hero
Base stats
Common subtier, before each stat’s luck roll (85% to 115% of the value), level and equipment.
- Attack
- 400
- Defense
- 320
- HP
- 4,000
- Starting power
- 2,485–4,747
Subtiers
When a hero appears in the Hall, it rolls a subtier that multiplies all three stats.
| Subtier | Chance | Multiplier |
|---|---|---|
| Lesser | 35% | ×0.85 |
| Common | 45% | ×1.00 |
| Greater | 20% | ×1.20 |
Stats when recruited
Possible range of each stat at level 1, with subtier and luck applied.
| Subtier | Attack | Defense | HP |
|---|---|---|---|
| Lesser | 289–391 | 231–313 | 2,890–3,910 |
| Common | 340–460 | 272–368 | 3,400–4,600 |
| Greater | 408–552 | 326–442 | 4,080–5,520 |
Recruitment
The cost follows the rolled hero’s power within the title’s range.
- Cost
- 7,000–13,000 bronze · 3,600–7,000 silver
- Minimum Hall of Heroes
- level 4
- This season
- Available
Chance per Hall slot
Chance of each Hall slot rolling this title. The free pool refreshes on its own; the paid Summon rerolls the pool with more weight on high titles.
| Hall | Free pool | Summon | Slots |
|---|---|---|---|
| 1 | — | — | 4 |
| 2 | — | — | 4 |
| 3 | — | — | 5 |
| 4 | 18.1% | 60% | 5 |
| 5 | 19.3% | 45.5% | 6 |
| 6 | 21% | 42.3% | 6 |
| 7 | 22.8% | 41.5% | 6 |
| 8 | 24.6% | 41.3% | 6 |
| 9 | 26.3% | 41.2% | 6 |
| 10 | 27.9% | 41% | 6 |
Growth
- Max level
- 65
- Stats at max level
- ×12.3
- Loot capacity
- 180 at level 1 · 526 at level 65
Portraits
Humans
Orcs
Chaos
Other titles
- Soldier — Attack 10 · Defense 8 · HP 100
- Knight — Attack 20 · Defense 16 · HP 200
- Baron — Attack 40 · Defense 32 · HP 400
- Viscount — Attack 80 · Defense 64 · HP 800
- Marquis — Attack 900 · Defense 720 · HP 9,000
- Duke — Attack 1,800 · Defense 1,440 · HP 18,000
- King — Attack 3,600 · Defense 2,880 · HP 36,000
- God — Attack 7,200 · Defense 5,760 · HP 72,000