Royal Catapult
Unit · Humans
Overview
- Race
- Humans
- Role
- Catapult
- Class
- Neutral
- Stage
- Late
Stats
- Attack
- 14
- Defense
- 12
- Defense vs cavalry
- 12
- Defense vs archers
- 12
- Speed
- 6
- Loot
- —
The unit's base values. The race bonus and the hero apply on top, in battle.
Training
- Cost per unit
- Wood 200 · Stone 150 · Iron 100 · Gold 100
- Time per unit
- 2m 16s
- Requirement
- Barracks level 8
With the Barracks at the required level, without guild or card bonuses, at this server's speed (3x). Each Barracks level above that speeds up training.
In battle
- Strong against
- buildings
- Weak against
- mobile troops
Neutral unit: it sits outside the class triangle and neither gives nor takes an advantage.
Other units of the race
- Legionary — Humans · Heavy Infantry · Early
- Royal Guard — Humans · Heavy Infantry · Mid
- Longbowman — Humans · Archer · Mid
- Imperial Knight — Humans · Heavy Cavalry · Late
- Royal Scout — Humans · Scout · Early
- Royal Ram — Humans · Ram · Mid
- Spear Militia — Humans · Light Infantry · Early
- Border Rider — Humans · Light Cavalry · Mid
- Wall Crossbowman — Humans · Archer · Mid
- Settler — Humans · Settler · Late
- Royal Wagon — Humans · Transport · Mid
Same role in other races
- Demonic Catapult — Chaos · Catapult · Late