Legionary
Unit · Humans
Overview
- Race
- Humans
- Role
- Heavy Infantry
- Class
- Infantry
- Stage
- Early
Stats
- Attack
- 12
- Defense
- 18
- Defense vs cavalry
- 22
- Defense vs archers
- 14
- Speed
- 10
- Loot
- 20
The unit's base values. The race bonus and the hero apply on top, in battle.
Training
- Cost per unit
- Wood 40 · Stone 20 · Iron 30 · Gold 10
- Time per unit
- 52s
- Requirement
- Barracks level 1
With the Barracks at the required level, without guild or card bonuses, at this server's speed (3x). Each Barracks level above that speeds up training.
In battle
- Strong against
- Cavalry (1.25×)
- Weak against
- Archers (0.80×)
Average matchup multiplier against every line unit of that class, measured by this server's combat engine. Class triangle: cavalry › archers › infantry › cavalry.
Other units of the race
- Royal Guard — Humans · Heavy Infantry · Mid
- Longbowman — Humans · Archer · Mid
- Imperial Knight — Humans · Heavy Cavalry · Late
- Royal Scout — Humans · Scout · Early
- Royal Ram — Humans · Ram · Mid
- Royal Catapult — Humans · Catapult · Late
- Spear Militia — Humans · Light Infantry · Early
- Border Rider — Humans · Light Cavalry · Mid
- Wall Crossbowman — Humans · Archer · Mid
- Settler — Humans · Settler · Late
- Royal Wagon — Humans · Transport · Mid
Same role in other races
- Warrior — Orcs · Heavy Infantry · Mid
- Berserker — Orcs · Heavy Infantry · Late
- Bone Sentinel — Orcs · Heavy Infantry · Mid
- Cultist — Chaos · Heavy Infantry · Early
- Veil Butcher — Chaos · Heavy Infantry · Mid