Playing Judgment of Shadows is free. Cash (💎) is the realm's premium currency: it buys shortcuts and better odds, but you can earn cash by playing, and everything it buys has a slower path without it.
How to get cash
By playing:
- every account starts with a little cash;
- several Journey quests and every weekly quest pay cash;
- Achievement milestones pay cash;
- the Daily Login Reward includes cash;
- quest activity chests can pay out cash;
- promo codes can bring cash.
The details are in Quests and achievements.
By buying: at the Royal Merchant's Shop, in the Cash category, you pick a pack; when there's a bonus, it shows on the pack itself. Payment goes through Mercado Pago, in Brazilian reais, by PIX or card.
There's a daily limit: at most 12,000 purchased cash reaches your balance per day, per account. Anything above that becomes pending balance and is released automatically, day by day, until it's all in — within the season: pending cash not yet released when the season ends is lost. The screen shows your balance, what's pending and how much came in today.
What to spend it on
- Chests: the Armory Vault (equipment) and the Arcane Vault (gems). The screen shows the detailed odds and a meter that rises with each opening and, at the top, guarantees a high-rarity prize.
- Omens: card decks, when Omens are enabled on the server.
- Construction: speed up or finish the current build right away.
- Hall of Heroes: the Call, which refreshes the heroes available to recruit at the Hall of Heroes.
- Peace Pact: protection charges for your whole account — see Novice protection.
- Merchant's Exchange, in the Market: converts resources from your warehouse on the spot, charging cash per exchange and keeping part of the value.
- Shop items priced in cash, such as the cash healing potion.
What the Merchant sells
The Royal Merchant's Shop bills itself as "convenience, never war power", and the rule holds: no troops and no direct troop bonuses. What it sells:
- Equipment showcase: pieces that rotate from time to time, plus a few epics each week. They're the same items that drop from chests and the map, with their stats shown before you buy — no roulette.
- Category chests: you pick the type of piece, with a guaranteed epic and a legendary chance shown on the card.
- Potions that restore part of a hero's health, priced in silver or cash.
- Peace Pact, in charges.
Every offer has limited stock and its price on the card; once it sells out, wait for the next showcase rotation.
Promo codes
Got a code? Redeem it under More → System, in the Promo code field.
- Each code works once per account.
- A code may have a deadline, a redemption limit and conditions — for example, new accounts only, a specific race or guild members. The refusal message tells you which rule stopped it.
- The reward can include coins, resources, cash, chests and potions. Chests go to your bag sealed.
- Capitals, spaces and hyphens don't matter when you type it.
Purchase history
- In the game: Shop → Cash → Previous purchases.
- On the portal: Account page → Recent purchases, with date, pack, amount, cash and status (pending, approved, declined, refunded or disputed), plus your total spent.
Before you buy
Cash is valid for the season you're in. When the season ends, the world starts over from scratch and neither your balance nor your pending cash carries over to the next one — see Servers and seasons. Near the end of a season, a pack larger than the daily limit may not finish coming in: count the days left × 12,000 before you buy.