Gems
Effects, value per tier, caps and keystones.
Offensive
- Attack — Offensive · +1.5% to +32% per gem
- Crit Chance — Offensive · +0.8% to +16% per gem
- Crit Damage — Offensive · +1.5% to +32% per gem
- Penetration — Offensive · +0.8% to +16% per gem
- Lifesteal — Offensive · +0.6% to +12.8% per gem
- Precision — Offensive · +0.8% to +16% per gem
Defensive
- Defense — Defensive · +1.5% to +32% per gem
- HP — Defensive · +1.5% to +32% per gem
- Dodge — Defensive · +0.8% to +16% per gem
- Block — Defensive · +1% to +21.3% per gem
- Damage Reduction — Defensive · +0.6% to +12.8% per gem
Utility
- March Speed — Utility · +2% to +16% per gem
Keystones
- First Blood — Keystones · Opens the fight with an edge: more attack in battle and a guaranteed crit on the first blow of a duel.
- Bulwark Thorns — Keystones · Punishes whoever hits: more attack in battle and damage returned in duels.
- Bloodsucker — Keystones · Recovers HP on winning the fight or bringing the opponent down.
- King's Breath — Keystones · Saves the hero from a fatal blow.
- Final Judgment — Keystones · Finishes off whoever hangs by a thread: more attack in battle and extra duel damage against an opponent low on HP.