Seer
Unit · Chaos
Overview
- Race
- Chaos
- Role
- Scout
- Class
- Neutral
- Stage
- Mid
Stats
- Attack
- 8
- Defense
- 8
- Defense vs cavalry
- 8
- Defense vs archers
- 8
- Speed
- 42
- Loot
- —
The unit's base values. The race bonus and the hero apply on top, in battle.
Training
- Cost per unit
- Wood 50 · Stone 20 · Iron 25 · Gold 35
- Time per unit
- 41s
- Requirement
- Barracks level 3
With the Barracks at the required level, without guild or card bonuses, at this server's speed (3x). Each Barracks level above that speeds up training.
In battle
- Strong against
- scouting
- Weak against
- direct combat
Neutral unit: it sits outside the class triangle and neither gives nor takes an advantage.
Other units of the race
- Cultist — Chaos · Heavy Infantry · Early
- Sentinel — Chaos · Archer · Mid
- Dryad — Chaos · Light Cavalry · Mid
- Dread Knight — Chaos · Heavy Cavalry · Late
- Crystal Ram — Chaos · Ram · Mid
- Demonic Catapult — Chaos · Catapult · Late
- Pit Scum — Chaos · Light Infantry · Early
- Veil Butcher — Chaos · Heavy Infantry · Mid
- Herald of the Void — Chaos · Archer · Late
- Void Settler — Chaos · Settler · Late
- Profane Cart — Chaos · Transport · Mid
Same role in other races
- Royal Scout — Humans · Scout · Early
- Iron Falcon — Orcs · Scout · Early