Sentinel
Unit · Chaos
Overview
- Race
- Chaos
- Role
- Archer
- Class
- Archers
- Stage
- Mid
Stats
- Attack
- 20
- Defense
- 14
- Defense vs cavalry
- 17
- Defense vs archers
- 14
- Speed
- 14
- Loot
- 18
The unit's base values. The race bonus and the hero apply on top, in battle.
Training
- Cost per unit
- Wood 75 · Stone 20 · Iron 35 · Gold 30
- Time per unit
- 1m 23s
- Requirement
- Barracks level 3
With the Barracks at the required level, without guild or card bonuses, at this server's speed (3x). Each Barracks level above that speeds up training.
In battle
- Strong against
- Infantry (1.49×)
- Weak against
- Cavalry (0.58×)
Average matchup multiplier against every line unit of that class, measured by this server's combat engine. Class triangle: cavalry › archers › infantry › cavalry.
Other units of the race
- Cultist — Chaos · Heavy Infantry · Early
- Dryad — Chaos · Light Cavalry · Mid
- Dread Knight — Chaos · Heavy Cavalry · Late
- Seer — Chaos · Scout · Mid
- Crystal Ram — Chaos · Ram · Mid
- Demonic Catapult — Chaos · Catapult · Late
- Pit Scum — Chaos · Light Infantry · Early
- Veil Butcher — Chaos · Heavy Infantry · Mid
- Herald of the Void — Chaos · Archer · Late
- Void Settler — Chaos · Settler · Late
- Profane Cart — Chaos · Transport · Mid
Same role in other races
- Longbowman — Humans · Archer · Mid
- Wall Crossbowman — Humans · Archer · Mid
- Forge Archer — Orcs · Archer · Mid
- Swamp Howlers — Orcs · Archer · Early