# Getting cards

> Where Omen decks come from, how the luck meter and the weekly cap work, and what to do with duplicate cards.

Omens · https://jds-game.com.br/portal/wiki/guia/obtendo-cartas?lang=en

Cards come from **decks**. Each deck holds **3 cards**, and you open yours in the **Decks** tab of the Chests menu. There are three kinds:

- **Common deck**: any card, from any family.
- **Rare Deck**: only rare, epic or legendary cards.
- **Themed deck**: only cards from one family.

The odds for each rarity are published in the tab itself, under **Odds and pity**, and on the card pages here in the wiki.

# Luck meter

The meter rises with every **card** drawn, not with every deck. After 90 cards without a legendary, the chance of a legendary starts to grow, and a legendary is guaranteed within **120 cards** at most. When a legendary comes out, the meter resets to zero.

Bought decks always count toward the meter; the tab tells you whether free ones count too on this server. Forging a card doesn't touch it.

# Free sources

- **Daily Deck**: one per day, renewing at midnight (Brasília time).
- **Focus Ritual**: before claiming the Daily Deck, you can consecrate it to a family, turning it into a themed deck. The cost scales with your account's production and comes out of your active village; the screen shows the amount before you confirm. Consecrated it? Claim it by midnight, or the deck is lost.
- **Daily activity chest**: sometimes a common deck comes instead of the usual prize. The chance is shown on the chest itself.
- **Dungeons and forts**: from a certain difficulty up, a victory can yield a common or rare deck, and the hardest targets can yield an Oracle Seal. The attack panel shows the odds before you send the march.
- **Colossus**: pays decks according to your grade in the event; the top of the ladder and the MVP also get an Oracle Seal.
- **Guild War**: decks for each match played.
- **Oasis**: while your guild holds an oasis with your troops stationed there, holding it yields decks from time to time.
- **Weekly Omens mission**: every week an Omens mission shows up that pays a Rare Deck.
- **Album milestones**: once you collect a certain number of different cards, you claim Rare Decks and Cash in the Collection. The first milestone also gives a frame.

# Weekly cap

The Daily Deck and the event sources (activity chest, dungeons and forts, Colossus, Guild War and oases) share one cap per account: **14 free decks** and **2 Oracle Seals** per week. Anything over the cap doesn't come in, and the feed tells you. The cap resets every Monday at midnight (Brasília time).

Outside the cap: the weekly mission, the album milestones and bought decks.

# Shop

The same tab lets you buy decks with Cash, common or themed, one or ten at a time. The ten-deck bundle guarantees at least one rare-or-better card. Buying is always a draw, never a card of your choice. The **frames** sold there only change how your cards look.

# Duplicate cards

A duplicate copy doesn't take a slot on the Table: it turns into progress.

- **Stars**: raising a star uses up spare copies of the same card. Epic and legendary cards also need **Oracle Seals** to reach 4★ and 5★. The cost of each star is shown on the card's sheet, in the Collection.
- **Oracle Ink**: dissolve spare copies to get Ink; the rarer the card, the more Ink. The last copy can never be dissolved, so the card never leaves your Collection.
- **Forge**: in the Forge tab, trade Ink for the card of your choice, up to epic. Legendaries can't be forged: they only come from decks.

Don't mix up the **Oracle Seal**, the cards' star material, with **guild Seals** (Treasury Seals and the personal Seals of the Guild Shop). Cards that give "Seals", like [War Singer](https://jds-game.com.br/portal/wiki/cartas/colosso-cantor-de-guerra?lang=en), boost the guild ones, not the Oracle's.
